PUMA LQDCELL Origin Colorways
i had the opportunity to work with PUMA on a series of their LQDCELL Origin color way drops. The project involved modeling the upper of the shoe as the midsole was provided, then to create a series of short animations that would live in retail and some social channels. PUMA provided me with the shoes in hand, so I thought it would be a good chance to use photogrammetry to scan the shoe then to remodel in Zbrush and Maya. The scanning process was surprisingly easy using an Iphone XR and Agisoft. The animations were created in Maya as well using Vray for rendering. All in all it was a fun project and gave me the chance to push on footwear modeling processes.
LQDCELL Origin AR
LQDCELL Origin Drone Day and Night
LQDCELL Origin Trainer
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